Sei and Silli level 2 choices

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Sei and Silli level 2 choices

Post  Silli and Sei on Sat Apr 16, 2011 7:13 pm

Sei and Silli are both gaining a level in fighter.

Depending on the loot we get, they will be buying better armor and shields, as well as weapons.

Besides being a lvl2 fighter, Sei will hopefully be able to afford heavy armor. So her AC should be 20 or so.

Silli's AC will now be 19, and he will fight with a sword and heavy shield or a longbow.

His spellcasting will suffer, but for a bard thats not a substantial ability anyway.

Silli will still be able to use all his bardic abilities, and so will make a good buff/tank character, but with only 14 hp, he's gonna need lots of healing potions. Strength potions will make him hit and kill more effectively. Endurance potions will make him last longer, giving him 18hp.

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Sei's statblock

Post  Silli and Sei on Sun Apr 17, 2011 4:25 am

In addition, Sei has bought half-plate armor and a tower shield, which will make her AC 22. Her hp is now 26 due to the favored class bonus.

Here's her statblock:

Sei
Female Human (Chelaxian); Medium Humanoid ( Human, Human ) Fighter2
Hit Dice: (2d10)+6
Hit Points: 26
Initiative: +4
Speed: Walk 20 ft.
AC: 22 (touch 10, flatfooted 22)
Attacks: Longbow +2; *Longsword +6;
Damage: Longbow 1d8; *Longsword 1d8+4;
Vision:

Face / Reach: 5 ft. / 5 ft.
Special Qualities: Bonus Feat, Bravery, Skilled
Saves: Fortitude: +5, Reflex: +0, Will: +1
Abilities: STR 18 (+4), DEX 10 (+0), CON 15 (+2), INT 10 (+0), WIS 13 (+1), CHA 10 (+0)
Skills:
Acrobatics: -17; Appraise: 0; Bluff: 0; Climb: -9; Craft (Untrained): 0; Diplomacy: 0; Disguise: 0; Escape Artist: -17; Fly: -17; Heal: 1; Intimidate: 5; Perception: 1; Perform (Untrained): 0; Ride: -12; Sense Motive: 1; Stealth: -17; Survival: 5; Swim: -13;
Feats:
Armor Proficiency, Heavy, Armor Proficiency, Light, Armor Proficiency, Medium, Cleave, Improved Initiative, Martial Weapon Proficiency, Power Attack, Quick Draw, Shield Proficiency, Simple Weapon Proficiency, Tower Shield Proficiency
Challenge Rating: 1
Alignment:
Neutral Good
Region: Varisia
Possessions: Arrows (20); Arrows (20); Half-Plate; Longbow; Longsword; Traveler's Outfit; Shield, Tower;

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Silli's statblock

Post  Silli and Sei on Sun Apr 17, 2011 4:33 am


Silli
Male Human (Chelaxian); Medium Humanoid ( Human, Human )
Bard1 Fighter1
Hit Dice: (1d8)+(1d10)+2
Hit Points: 14
Initiative: +1
Speed: Walk 20 ft.
AC: 21 (touch 11, flatfooted 20)
Attacks: Longbow +2; *Longsword +2;
Damage: Longbow 1d8; *Longsword 1d8+1;
Vision:

Face / Reach: 5 ft. / 5 ft.
Special Attacks: Distraction, Fascinate
Special Qualities: Armored Casting, Bardic Countersong, Bardic Knowledge, Bardic Performance, Bonus Feat, Cantrips, Countersong, Inspire Courage, Skilled
Saves: Fortitude: +3, Reflex: +3, Will: +3
Abilities: STR 12 (+1), DEX 12 (+1), CON 12 (+1), INT 12 (+1), WIS 12 (+1), CHA 18 (+4)
Skills: Acrobatics: -14; Appraise: 1; Bluff: 10; Climb: -14; Craft (Untrained): 1; Diplomacy: 8; Disguise: 4; Escape Artist: -14; Fly: -14; Heal: 1; Intimidate: 8; Knowledge (Arcana): 6; Knowledge (Dungeoneering): 6; Knowledge (History): 6; Knowledge (Nature): 6; Knowledge (Untrained): 2; Perception: 5; Perform (Untrained): 4; Perform (Wind Instruments): 8; Ride: -10; Sense Motive: 5; Stealth: -14; Survival: 1; Swim: -14;
Feats:
Armor Proficiency, Heavy, Armor Proficiency, Light, Armor Proficiency, Medium, Extra Performance, Lingering Performance, Martial Weapon Proficiency, Quick Draw, Shield Proficiency, Simple Weapon Proficiency, Tower Shield Proficiency
Challenge Rating: 1/2 (BULLSHIT!)
Alignment: Neutral Good
Region: Varisia
Possessions: Arrows (20); Chainmail; Longbow; Longsword; Musical Instrument (Flute); Traveler's Outfit; Shield, Tower;

Bard - Spells per Day: (0/2/0/0/0/0/0/0/0/ DC:14 + spell level); Known: Level 0: Detect Magic, Prestidigitation, Spark, Unwitting Ally Level 1: Innocence, Saving Finale

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